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    <title type="text">Open Source Interface</title>
    <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/" />
    <link rel="self" type="application/atom+xml" href="http://nuigroup.com/forums/atom/" />
    <updated></updated>
    <rights>Copyright (c) 2008</rights>
    <generator uri="http://www.pmachine.com/" version="1.5.2">ExpressionEngine</generator>
    <id>tag:nuigroup.com,2008:08:28</id>


    <entry>
      <title>visual studio 2008</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2729/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2729</id>
      <published>2008-08-13T18:00:37Z</published>
      <updated></updated>
      <author><name>stevencsimon</name></author>
      <content type="html">
      <![CDATA[
        <p>HEy guys new to the forum and i am ready to get started on makeing some multitouch apps. so i went out and bought visual studio 2008. i know alot about computers, however i have never touched code or read about it. and i was just wandering if the comunity had any pointrs on what to use c# c++ or c, and also if you had ant links of files that would help a noob learn how to code thanks alot, oh and i am in the process of getting all my materials togather to buil my table i think i am going to go with ftir.
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>.NET multitouch framework</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/410/" />      
      <id>tag:nuigroup.com,2007:forums/viewthread/.410</id>
      <published>2007-07-01T17:12:57Z</published>
      <updated>2008-03-10T19:51:13Z</updated>
      <author><name>donovan</name></author>
      <content type="html">
      <![CDATA[
        <p>so i&#8217;m on to my next project...CsTI was just a small step into this project. i also decided to start this project to find out if my implementation of CsTI is correct..
</p>
<p>
this project does not have a name *yet*
</p>
<p>
and here is the description:
</p>
<p>
it&#8217;s basically the .net framework, but allows for multitouch interaction.
<br />
it uses touchlib and CsTI
<br />
it&#8217;s written entirely in C#
<br />
it&#8217;s WPF(Windows Presentation Foundation) or .NET 3 based - so it won&#8217;t work on .NET 2 btw
</p>
<p>
it&#8217;s a framework of custom controls. ie. image/button/video/etc. for .net
<br />
so i aim to enable people to write code, like they would in c#, like
<br />
</p><div class="codeblock"><code>
<span style="color: #0000BB">Button&nbsp;but&nbsp;</span><span style="color: #007700">=&nbsp;new&nbsp;</span><span style="color: #0000BB">Button</span><span style="color: #007700">();<br /></span><span style="color: #0000BB">etc</span><span style="color: #007700">...</span>
</code></div><p>
</p>
<p>
but allows for touch interaction, like
</p>
<p>
</p><div class="codeblock"><code>
<span style="color: #0000BB">TouchButton&nbsp;but&nbsp;</span><span style="color: #007700">=&nbsp;new&nbsp;</span><span style="color: #0000BB">TouchButton</span><span style="color: #007700">();<br /></span><span style="color: #0000BB">etc</span><span style="color: #007700">...</span>
</code></div><p>
</p>
<p>
That means the second code example will allow you to press the button WITHOUT simulating the mouse, also write your own code for what to happen when one/two/three/etc fingers are on one image. WPF allows for animation/layers/ and a bunch of other cool stuff.
</p>
<p>
i will have a working prototype of a multitouch image app (like white&#8217;s flash app) within the week.
</p>
<p>
i&#8217;ll appreciate if anyone could give some feedback on the idea.
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Bespoke Multi&#45;Touch Network Gateway</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2768/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2768</id>
      <published>2008-08-18T16:43:21Z</published>
      <updated></updated>
      <author><name>PaulV</name></author>
      <content type="html">
      <![CDATA[
        <p>Hello all,
</p>
<p>
I&#8217;ve just posted <a href="http://www.bespokesoftware.org/wordpress/?page_id=41">version 4.1 of the Bespoke Multi-Touch Framework</a>. This release includes improved calibration, a mouse emulator, and a network gateway. The network gateway uses Open Sound Control (OSC) and supports a simple set of OSC methods very similar to TUIO. I have a detailed post describing the gateway at <a href="http://www.bespokesoftware.org/wordpress/"><a href="http://www.bespokesoftware.org/wordpress/">http://www.bespokesoftware.org/wordpress/</a></a>
</p>
<p>
I&#8217;ve tested the gateway with FLOSC and it appears to work, though it seems like there might be byte order issues. This might be from my implementation of OSC, or I might simply be interpreting the output from the FLOSC test client incorrectly. My C# client implementation works like a champ, but that&#8217;s to be expected as I&#8217;m using the same serialization code on both ends of the connection. I&#8217;m looking for some feedback from someone who uses Flash/FLOSC. Anyone interested?
</p>
<p>
Paul
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>WPF Multitouch Framework</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/1922/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.1922</id>
      <published>2008-05-19T09:53:57Z</published>
      <updated>2008-06-11T08:57:48Z</updated>
      <author><name>Jurbo</name></author>
      <content type="html">
      <![CDATA[
        <p>The past view months we have worked on a WPF Multitouch Framework based on the TUIO protocol.
</p>
<p>
We would like to invite you to download this easy to use framework, try some things and share your
<br />
experience with us.
</p>
<p>
We have included a quick start guide and a demonstration application.
</p>
<p>
It is nessacary to use Visual Studio 2008 and the .Net Framework 3.5.
<br />
We also used Microsoft Expression Blend, but that isn&#8217;t specially needed. 
</p>
<p>
Soon we will add a quickstart video on youtube so you can see how everything works.
</p>
<p>
This is a beta version so not al code is already optimized, and some writelines have to be deleted.
</p>
<p>
Good luck with the framework and we hope to hear from you soon!
</p>
<p>
Edit:
<br />
We have made a google code project: <a href="http://code.google.com/p/multitouchframework/"><a href="http://code.google.com/p/multitouchframework/">http://code.google.com/p/multitouchframework/</a></a>
<br />
At this page a SVN checkout is available and you can see an introduction video about our framework.
</p>
<p>
Edit 2 (06-06-2008):
<br />
We have made an real time demonstration of our framework! 
</p>
<p>
[youtube]<a href="http://www.youtube.com/watch?v=czJKeDMItk8">http://www.youtube.com/watch?v=czJKeDMItk8</a>[/youtube]
</p>
<p>
First we show you the &#8220;scatterview&#8221; , then a short demo of some multitouch controls and at the end 
<br />
we demonstrate an example of a control room
</p>
<p>
Edit 3 (11-6-2008)
<br />
New version online with improved scale and rotate, the possibility to show the position of your fingers and some bug fixes!
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Multitouch Vista Shell Videos (updated)</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/1416/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.1416</id>
      <published>2008-02-22T17:52:45Z</published>
      <updated>2008-06-07T12:25:06Z</updated>
      <author><name>Daniel D</name></author>
      <content type="html">
      <![CDATA[
        <p>Finaly I made a video of multitouch shell I&#8217;m working on.
<br />
On this video you can see a normal windows applications that can be rotated and moved in &#8220;multitouch"-style.
</p>
<p>
[youtube]1jejZDzB0mU[/youtube]
<br />
[youtube]jIxQZo96LTM[/youtube]
<br />
[youtube]SqvFTbQASeA[/youtube]
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Bespoke Multitouch Framework&#63;</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2445/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2445</id>
      <published>2008-07-14T06:34:11Z</published>
      <updated>2008-07-29T05:34:06Z</updated>
      <author><name>Helza1</name></author>
      <content type="html">
      <![CDATA[
        <p>Anyone familiar or heard before from <a href="http://www.bespokesoftware.org/wordpress/?page_id=41%20/">Bespoke Multitouch framework</a>?
</p>


<p>
[youtube]<a href="http://www.youtube.com/watch?v=LXn8t79SIZI">http://www.youtube.com/watch?v=LXn8t79SIZI</a>[/youtube]
</p>
<p>
Related: Microsoft Research
<br />
<blockquote><p><b>3D User Interfaces in Video Games with the Bespoke 3DUI XNA Framework</b>
<br />
Joseph LaViola and Paul Varcholik of the University of Central Florida demonstrate a series of simple video games that utilize concepts from 3D user interfaces and virtual reality. The demos let users play music with virtual instruments, battle Boba Fett, dance, and play 3D Pacman. These demonstrations have been built using the Bespoke 3DUI XNA Framework, an open-source software library based on the Microsoft XNA Game Studio, for developing games and simulations using 3D user interfaces. The framework&#8217;s goal is to make it easier for game developers and hobbyists to create mainstream games that give users rich, interactive experiences that can mimic the real world or provide magical, larger-than-life experiences. The key feature of the framework is that it provides a set of software components that are essential to supporting spatial 3D interaction, such as stereoscopic rendering, 6DOF optical head tracking, Wiimote 3D motion controller support, and an extensible 3D gesture recognizer.</p></blockquote>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Bespoke Multi&#45;Touch Mouse Emulator</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2574/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2574</id>
      <published>2008-07-26T13:52:40Z</published>
      <updated>2008-07-26T22:27:44Z</updated>
      <author><name>PaulV</name></author>
      <content type="html">
      <![CDATA[
        <p>I&#8217;ve added a mouse emulator to the <a href="http://www.bespokesoftware.org/multi-touch">Bespoke Multi-Touch Framework</a>. The emulator is UI independent, and passes mouse messages to the operating system. I&#8217;ve included a GUI that runs in the Windows systray and allows the emulator to be started/paused/stopped and for various settings to be adjusted. The gestures are:
</p>
<p>
Single point
<br />
--------------
<br />
Press and hold - Mouse move
<br />
Press briefly - Left click
</p>
<p>
Two points
<br />
-------------
<br />
Two brief touches next to each other&#8212;Move the mouse and double click
<br />
Press and hold right point and tap to the left&#8212;Left click
<br />
Press and hold left point and tap to the right&#8212;Right click
<br />
Press and hold left point and drag right point vertically-- Mouse wheel
<br />
Press and hold bottom point and drag top point horizontally - Alt-tab (not actually a mouse command, but seemed useful)
</p>
<p>
I&#8217;ve posted a couple of YouTube videos demonstrating the emulator. The first is just on the Windows desktop, and the second video is a brief game of Starcraft.
</p>

<p>
[youtube]ANzhenVizWs[/youtube]
<br />
[youtube]EByII_BmnKI[/youtube]
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Which WPF Multi&#45;Touch Framework To Use&#63;&amp;nbsp;</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/1957/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.1957</id>
      <published>2008-05-21T16:22:33Z</published>
      <updated>2008-07-16T06:05:33Z</updated>
      <author><name>flyte</name></author>
      <content type="html">
      <![CDATA[
        <p>I&#8217;m a bit confused. I&#8217;ve seen a few postings on a WPF multi-touch framework i.e.: 
</p>
<p>
<a href="http://nuigroup.com/forums/viewthread/270/">http://nuigroup.com/forums/viewthread/270/</a> 
<br />
<a href="http://nuigroup.com/forums/viewthread/1616/">http://nuigroup.com/forums/viewthread/1616/</a>, 
<br />
<a href="http://nuigroup.com/forums/viewthread/410/">http://nuigroup.com/forums/viewthread/410/</a>). 
</p>
<p>
Which one is the best one to use? Because I don&#8217;t have VS2008 or .NET3.5 (WPF), nor a multi-touch display (:/) I am unable to try all of these out and decide for myself which has the best features, control set, etc.&nbsp; Are all these just derivatives of TouchLib? 
</p>
<p>
Would all of these work with any multi-touch capable device? I&#8217;m looking at the TouchKit (<a href="http://nortd.com/touchkit/">http://nortd.com/touchkit/</a>). 
</p>
<p>
I would like to begin looking into creating multi-touch apps, but trying to pick a starting point seems to confuse me! Especially with the emergence of frameworks like Lux (<a href="http://nuiman.com/log/view/lux/">http://nuiman.com/log/view/lux/</a>) which appear to be cross platform. 
</p>
<p>
Your thoughts would be appreciated. 
</p>
<p>
thanks,
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Some WPF Mutitouch Source Codes</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2248/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2248</id>
      <published>2008-06-22T13:15:58Z</published>
      <updated></updated>
      <author><name>Progen</name></author>
      <content type="html">
      <![CDATA[
        <p>Hi!
</p>
<p>
I guess we&#8217;ve pretty much been awed by the recent apps built for the MS Surface using their Surface SDK but too bad its only released to their partners but I&#8217;ve recently been exploring using WPF for MultiTouch and here are some projects I found that has their source codes from codeplex:
</p>
<p>
<a href="http://www.codeplex.com/Tangibilis">http://www.codeplex.com/Tangibilis</a> - TUIO
<br />
<a href="http://www.codeplex.com/MultiTouchVista">http://www.codeplex.com/MultiTouchVista</a> - This one has already been showcased
<br />
<a href="http://www.codeplex.com/wpfmt">http://www.codeplex.com/wpfmt</a> - WPF Multitouch Demo
<br />
<a href="http://www.codeplex.com/irtaktiks">http://www.codeplex.com/irtaktiks</a> - WPF + XNA
</p>
<p>
FYI, I have yet to try any of the codes above so no gurantees but just give it a try!
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>AudioFingers Music Player development thread</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2308/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2308</id>
      <published>2008-06-29T13:36:40Z</published>
      <updated>2008-07-02T01:50:57Z</updated>
      <author><name>Tinkerman</name></author>
      <content type="html">
      <![CDATA[
        <p>I&#8217;m working with a software engineer friend on a project called Audio Fingers.
<br />
I&#8217;m going to share it&#8217;s development here so others might be inspired to use WPF and Visual Studio to write MT apps.
</p>
<p>
<b>APPLICATION SUMMARY:</b>;
</p>
<p>
<b>Audio Fingers is an multitouch app that plays multiple music files and allows effects modules to be inserted into the audio chain.</b>
<br />
The screen will have a browser window to select wave files from and you&#8217;ll simply drag &amp; drop a wave files into the play area and each one turns into a &#8220;wavepod&#8221;. 
<br />
From another part of the screen you&#8217;ll be able to grab an effect module and dock it to the wavepod. 
<br />
How close the effect module is the the wavepod determines the effect send level.
</p>
<p>
<b>The wavepod has 6 controls: </b>
<br />
Play
<br />
Pause
<br />
Stop
<br />
Volume
<br />
Mute
<br />
Loop
</p>
<p>
<b>The effects modules are:</b>
<br />
Bass
<br />
Treble
<br />
Phaser
<br />
Reverb
</p>
<p>
I just got a start on graphics elements in Illustrator/Photoshop.
<br />
Here&#8217;s a rough idea of what the interface will look like.
<br />
When it&#8217;s done it will be available for download as freeware on audiofingers.net
</p>
<p>
<a href="http://www.dinofab.com/Images%202.0/audiofingersdemo.jpg">http://www.dinofab.com/Images%202.0/audiofingersdemo.jpg</a>
</p>
<p>
<span style="color:gray;"><span style="font-size:9px;"><i>Please don&#8217;t steal my graphics. Thank you.</i> </span></span>
</p>
      ]]>
      </content>
    </entry>


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