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    <title type="text">NUI Group - Open Source Interface</title>
    <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/" />
    <link rel="self" type="application/atom+xml" href="http://nuigroup.com/forums/atom/" />
    <updated>2010-02-21T06:40:31Z</updated>
    <rights>Copyright (c) 2010</rights>
    <generator uri="http://www.pmachine.com/" version="1.5.2">ExpressionEngine</generator>
    <id>tag:nuigroup.com,2010:03:19</id>


    <entry>
      <title>QC 4.0 tracking</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/8781/" />      
      <id>tag:nuigroup.com,2010:forums/viewthread/.8781</id>
      <published>2010-02-21T06:38:04Z</published>
      <updated>2010-02-21T06:40:31Z</updated>
      <author><name>MIke_VN</name></author>
      <content type="html">
      <![CDATA[
        <p>Hi,
</p>
<p>
I search for a project to develop a quartz compositions with a color tracking.
<br />
My compositions seems good but the tracking is off.
<br />
Someone can help me find the error? and help me to track my object?
</p>
<p>
Thank you
</p>
<p>
<a href="http://www.visionnocturne.be/TRACK.zip">http://www.visionnocturne.be/TRACK.zip</a>
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>OSCReceiver in Quartz with BBtouch or TBeta</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/3908/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.3908</id>
      <published>2008-12-21T20:50:01Z</published>
      <updated>2008-12-21T20:51:44Z</updated>
      <author><name>MYCologne</name></author>
      <content type="html">
      <![CDATA[
        <p>Would like to use OSC Receiver Patch in Quartz(Leopard) for receiving tuio packets instead of the tuio client plugin. but i had no succes.
<br />
I used    /tuio/2D/cur/0(floats) in the OSC Receiver Patch. Connect it to Structure Index Member(tried index 0 to 5) and ImageWithString to Billboard for Monitoring the Output.
<br />
But nothing happens. Anyone who could build a simple working patch using osc receiver and bbtouch or tbeta?
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Pure&#45;data TUIO Framework project for Multitouch / Fiducial Applications : FID ABS</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/3244/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.3244</id>
      <published>2008-10-14T05:22:11Z</published>
      <updated>2009-12-04T12:58:36Z</updated>
      <author><name>jyg</name></author>
      <content type="html">
      <![CDATA[
        <p><b>FID ABS</b> is a set of pure data abstractions for processing Tuio messages from multitouch, Reactivision, wii, etc&#8230;
<br />
<b>Now, there is also some stuff for creating GEM interfaces (like buttons, sliders), directly multitouch-able.</b>
</p>
<p>
Version 0.3.5 now with both <b>french/english documentation</b> available on this thread (<a href="http://nuigroup.com/forums/viewreply/47128/">post #7</a>).
</p>
<p>
<img src="http://s184785159.onlinehome.fr/drupal/files/video/bubble_sound_multitouch.jpg"  alt='bubble_sound_multitouch.jpg' />
</p>
<p>
<b>
<br />
last update</b>:
<br />
[youtube]<a href="http://www.youtube.com/watch?v=EOFYtjhlRGY">http://www.youtube.com/watch?v=EOFYtjhlRGY</a>[/youtube]
</p>
<p>
Some other demos available <a href="http://jy.gratius.free.fr/?q=taxonomy/term/6">here</a>.
</p>
<p>
It&#8217;s a beta project, please feel free to try, comment, feed back.
<br />
JYG.
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>Visual Programming with a MT&#45;Device</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/7861/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.7861</id>
      <published>2009-11-20T10:35:39Z</published>
      <updated>2009-11-20T10:36:40Z</updated>
      <author><name>crux</name></author>
      <content type="html">
      <![CDATA[
        <p>Hi,
</p>
<p>
I’m looking for projects and people who thinking about visual programming and  multitouch.&nbsp; If you know anyone who work and investigate on such a project to create mt-applications with a mt-device feel free to contact me via pn or write in this thread. 
</p>
<p>
Thx
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>pix_ps3eye : pure&#45;data external for ps3eye cam (UPDATE : for Ps3EyeLib.dll ver 3.0.0.901)</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/6852/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.6852</id>
      <published>2009-08-30T08:47:13Z</published>
      <updated>2010-01-09T11:13:19Z</updated>
      <author><name>jyg</name></author>
      <content type="html">
      <![CDATA[
        <p>Hi
<br />
Using latest version of AlexP Ps3Eye SDK, i wrote a pure data external for using this webcam within pure data.
</p>
<p>
<b>EDIT 24/11/2009 : now updated for Ps3EyeLib.dll ver 3.0.0.901</b>
<br />
<b>EDIT 09/01/2010 : for new CLEYE drivers (Version: 4.0.1.0108), look at <a href="http://codelaboratories.com/forums/viewthread/86/">this thread</a></b>
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>pure data and opencv</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/2339/" />      
      <id>tag:nuigroup.com,2008:forums/viewthread/.2339</id>
      <published>2008-07-02T13:42:03Z</published>
      <updated></updated>
      <author><name>ding</name></author>
      <content type="html">
      <![CDATA[
        <p>For anyone interested in pure data I have just been made aware of these new externals that are hot off the oven. Looks like you can do some blob tracking with them.
</p>
<p>
<a href="http://hangar.org/wikis/lab/doku.php?id=start:puredata_opencv">http://hangar.org/wikis/lab/doku.php?id=start:puredata_opencv</a>
</p>
<p>
Looks very promising. If anyone out there starts using them post what you think.
</p>
<p>
ding
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>quartz composer multi&#45;touch turntable</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/7061/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.7061</id>
      <published>2009-09-22T06:06:10Z</published>
      <updated></updated>
      <author><name>dust</name></author>
      <content type="html">
      <![CDATA[
        <p><a href="http://vimeo.com/6695036">http://vimeo.com/6695036</a>
</p>
<p>
so this is a turntable you can use on your table. see attachment. more controls coming soon
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>custom multi&#45;touch point to point gesture recognition in quartz composer with tuio / itouch / ccv etc&#8230;</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/6977/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.6977</id>
      <published>2009-09-12T20:05:42Z</published>
      <updated></updated>
      <author><name>dust</name></author>
      <content type="html">
      <![CDATA[
        <p>so i just revamped a gesture recognition patch for quartz composer. this is doing a point to point evaluation with tolerance settings on a custom gesture.
<br />
feel free to download the source or watch the proof of concept video. to record a gesture you you single touch with a  second finger double hit (click) record your gesture then use a 3 point/finger touch down to enter runtime evaluation mode. once your in eval mode you can do your gesture at anytime. this is evaluating x/y pos as well as time. feel free to change tolerance setting as needed. this is a proof of concept that will work as  handwriting recognition or what ever custom gesture you need. right now im doing a star gesture but feel to make your own. 
</p>
<p>
<a href="http://d0cut0uch.no-ip.info/index.php/comps/touch/27-g2">http://d0cut0uch.no-ip.info/index.php/comps/touch/27-g2</a>
</p>
<p>
so the requisites for this is the TUIO plugin built to 64bit for snow leopard, although the algorithm is backwards compatible. it also uses kineme structure maker which is essential in addition im using some kinme gl tools for some touch triangulation but it is used only for a cursor and not really needed. check out the tuio site for a patch of mine they are showcasing. this gives me warm fuzzies. 
</p>
<p>
<a href="http://www.tuio.org/?showcase">http://www.tuio.org/?showcase</a>
</p>
<p>
go to <a href="http://kinme.net">http://kinme.net</a> for requisite plugins as well as tuio.org for the tuio plugin. 
</p>
<p>
here is the direct link to the proof of concept video. 
</p>
<p>
<a href="http://si02.info/mt_gesture.mov">http://si02.info/mt_gesture.mov</a>
</p>
<p>
as well as another experiment video of some tuio m_accel and  inertia gesturing
</p>
<p>
<a href="http://si02.info/inertia.mov">http://si02.info/inertia.mov</a>
</p>
<p>
im attaching the custom gesture source but feel free to browse my site. its only a couple weeks old so im still filling it with exapmles etc..
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>MMF : Max Multitouch Framework</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/4750/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.4750</id>
      <published>2009-03-14T05:39:11Z</published>
      <updated>2009-03-16T03:53:05Z</updated>
      <author><name>Mathieu Chamagne</name></author>
      <content type="html">
      <![CDATA[
        <p>for all you lucky maxers who have a multitouch screen :
<br />
I&#8217;m pleased to present you MMF : a Max Multitouch Framework.
<br />
MMF is a set of abstractions that will let you control very easily max UI objects directly within your multitouch screen.
<br />
MMF will work with any multitouch interface that sends TUIO messages.
</p>
<p>
here is a small demo video : 
<br />
[youtube]<a href="http://www.youtube.com/watch?v=EEkj85GU_is">http://www.youtube.com/watch?v=EEkj85GU_is</a>[/youtube]
</p>
<p>
MMF homepage : <a href="http://www.mathieuchamagne.com/MMF/">http://www.mathieuchamagne.com/MMF/</a>
<br />
MMF forum to repport, criticize, share &amp; discuss : <a href="http://www.mathieuchamagne.com/forum/">http://www.mathieuchamagne.com/forum/</a>
<br />
MMF googlecode page : <a href="http://code.google.com/p/mmf/">http://code.google.com/p/mmf/</a>
</p>
<p>
enjoy !
</p>
<p>
MathieU
</p>
<p>
________________
<br />
Mathieu Chamagne
<br />
<a href="http://mathieuchamagne.com">http://mathieuchamagne.com</a>
<br />
<a href="http://www.maxobjects.com">http://www.maxobjects.com</a>
</p>
      ]]>
      </content>
    </entry>

    <entry>
      <title>4 points&#45;calibration in pure data (UPDATED)</title>
      <link rel="alternate" type="text/html" href="http://nuigroup.com/forums/viewthread/6103/" />      
      <id>tag:nuigroup.com,2009:forums/viewthread/.6103</id>
      <published>2009-06-19T03:34:12Z</published>
      <updated>2009-06-29T04:36:02Z</updated>
      <author><name>jyg</name></author>
      <content type="html">
      <![CDATA[
        <p>I wrote a small pd-abstraction to do a 4 points calibration in pure data.
<br />
This way, you should use  raw input data from pix_fiducialtrack or wiimote and do 4points-calibration within pure-data.
</p>
<p>
to be continued and improved....
</p>
<p>
Requirements : Pd,  iemmatrix (and cyclone for help patch)
</p>
<p>
<img src="http://www.givepix.com/out.php?i=165_cal.png"  alt='out.php?i=165_cal.png' />
</p>
      ]]>
      </content>
    </entry>


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