Hello all,
I added this new section that will cover topics on the emerging trends on wireless solutions for things like blob detection and data storage.
One technology that is quickly growing is using a Wii remote sensor… mainly because of its low cost and accessibility.
I wanted to have an open discussion to the community to get your opinions on the sensor… and see what kinda ideas we have on how to closer merge these technologies with our existing tabletop input devices.
Obviously these techniques have benefits and problems. For example the air tracking (third video) lacks any sort of direct manipulation or tactile feedback.. while requiring gloves… let alone just looking uncomfortable. But really it should be possible to build a DI/FTIR horizontal solution that uses a remote to track fingers.. thus removing the need for gloves. As you can tell I’m not a fan of needing to wear something to allow tracking. Not very natural :P
Luckily David Wallin (a founder of NUI Group aka the renowned WhiteNoiz) got his hands on a Wii Remote (29-50 USD) and a bluetooth reciever (25 USD) and you can read some of his initial findings on his blog. One major issue he covered was the fact that a Wii Remote can only detect max 4 blobs. Also he mentions multiple remote support within Touchlib, which really got me thinking on ways we could integrate the remote on our concepts.
WiiFlash might be a good start for an AS3 project. It allows the wiimote to connect to Flash or any application that supports OSC/TUIO protocols. And in theory.. some of our existing apps should already work with their concepts.
Here are some of the better known examples, but there are a lot out there...
