Great question. Pressure is something I’m also interested in and a experimental pressure view is added to a new tracker that will be released.
The only technique that really shows true pressure is FTIR (and possibly DSI). DI and LLP don’t show real pressure since the light intensity doesn’t change with greater pressure. The intensity of light in FTIR WILL change based on the amount of pressure if you have a good setup. In FTIR if you calculate how bright pixels are in a given touch/object you can say that it has more pressure at this particular part.
What some people do is infer pressure with height and width of an object. Unfortunately, that won’t work with objects that can’t change size. Like a cup, or fiducial. So using LLP or DI with static objects that can’t change size means you can’t infer pressure. Also, a finger getting larger (bigger height/width) doesn’t automatically mean more pressure was used.
Imagine having sets of buttons in an application, but each one has to be pressed with a certain firmness to work. This would give some vactile feedback to how the buttons work. Some would feel easy to push while some would require more pressure.