Hi,
Anyone tried to pass a wxGLCanvas window to the registerListener?
I can pass a wxFrame and that works, but what I don’t know yet is how to catch correctly the events on the GLcanvas.
If anyone is interested, I can provide an example on how to create the listener on a wxFrame and on how to create touch events (still on the wxFrame)
Of course the interesting part would be the wxGLCanvas....
So any help is welcome!
Thx
Greg
