INTRO skip if too boring!
Hi Guys (n gals), my name is Stuart, I’m from the UK and work in IT, luckily I know a thing or two about C++ programming and have done quite a bit. I’m bursting at the seams to come up with a MT display, its v exciting stuff, I myself have performed some MT experiments with sheets of perspex, a modified (crap) logitech webcam about five years old and my very old projector. I have yet to ‘marry’ all the bits together but have successfuly tested blob detection using TouchLib config tool with a small area illuminated by IR LEDs.
/INTRO
I’m new here but am looking at staying some time. I haven’t posted on the intros page yet because I’ve got about a thousand questions to ask, this technology is too exciting!
I’ll ask several here, to keep me going for now, many thanks for your feedback.
I’ve seen Gravanos’ Tutorial PDF on building a multi touch display, excellent work there by the way, it must have cleared up the previous thousand questions I had, all in one go.
However, I’m still a bit confused as to the purpose of everything in the display surface. Firstly, am I right about your construction? see below.
Air
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Acrylic (Perspex in my case)
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Silicon
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Rear proj surface (is this the ‘compliant’ surface I keep reading about?)
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Air
1 - Okay, I’m reading on the forums about how some people have multiple acrylic surfaces? Whats the reason for this?
2 - My main question though is why do you need the Silicon layer? I’ve performed some tests already and can see no reason for this layer because I’m still getting finger-blobs right through simple (but good quality) tracing paper, the paper is in direct contact with the perspex layer, I’ve actually tried on top and underneath and both are effective(ish).
3 - I can see a need for a better rear-projection surface, as even high quality tracing paper shows a graininess, so whats the concensus on the Rosco screen material, which ones would u recommend?
3.5 - I’ve just thought that you could perhaps combine the projection surface and silicon layer with just the silicon layer which has been mixed up with something that diffuses the light- turn the silicon layer into a projection surface too. Is this feasible?
4 - My testing has revealed that its difficult to achieve a good bright contrasted blob without pressing reasonably hard on the perspex, I have several thoughts as to why this might be -
(A)-IR Illumination coverage and brightness not good enough.
(B)-Perspex material is bad (but all have been very clear in appearance and I’ve polished the edges).
(C)-Perspex is too thin (so far I’ve used 2mm and 6mm, I have 8mm still to test).
(D)-My poor Webcam (Logitech QuickCam Express, removed IR Filter, put in photographic negative).
The problem could very well be a combination of some or all the above, and more, any ideas specifically to improve on finger-blob contrast?
5 - Whats the point of the baffles? Are they mounted in the corners generally or somewhere else?
6 - Can somebody put forward a decent camera recommendation thats likely to cost < 100 Euros and can be easily set up for IR use?
On a side note, I’ve made an interesting discovery for mounting IR LEDs alongside the edge of the perspex - I use what are called slide-binders, normal stationery items for holding together lots of paper sheets, I happened to have some in black. Along the spine drill 5mm holes for the LEDs, poke them thru, then slide the thing onto the edge of the perspex sheet, so far I’ve managed to slide them over 6mm perspex, but I’m sure you can on 8mm too. Works a treat for blocking out IR from shining anywhere except inside the perspex. I’m sure I can then frame it all later on by mounting the whole lot onto a wooden frame. Of course I’m only working with letter/a4 sized sheets of perspex so it’s about perfect for prototyping/experimentation.
Many thanks for anybodys feedback, I’ve still yet to do a lot of expermentation but its going to be great fun. I’ll set up a site when I start to have something concrete.
Stuart
