Hoping someone else has run into this before and can make a suggestion! I’m having a problem running any touch applications in fullscreen without the CCV framerate dropping massively.
If I’m not running anything else other than CCV I get around 40-50fps, which is great, and that stays the same with small windowed applications (such as the paint example from the flash demos) but when I open something fullscreen (such as the flash ‘fire’ example) the framerate drops to around 8-10fps.
I tried creating a quick test in PyMT to see if that was better, but it’s exactly the same - framerate drops with any fullscreen app!
My setup:
CCV 1.5
Windows 7 64 bit
6 Activated PS3-Eye cameras
I thought I may be running low on CPU/memory with the fullscreen apps but looking at the process manager only a small fraction of each are being used.
Any suggestions appreciated!
