Augmented reality lifing room table - Simple 3D Brick-game (My latest Project)
Posted: 27 April 2012 01:29 AM   [ Ignore ]
Rank
Joined  2012-04-25
Total Posts:  6
New Member

Hi,
build a multitouch table for my lifing room,

its only 50 cenitmeters high which makes it perfect to use it from your couch smile.
But my latest project was the combination of the table and a kinect to build a plattform for
augmented reality applications, but see for yourself.

Share it if you like smile

Greetz,
Bastian

Profile
 
 
Posted: 27 April 2012 02:49 AM   [ Ignore ]   [ # 1 ]
Rank
Joined  2011-12-11
Total Posts:  42
New Member

That’s pretty awesome.

Profile
 
 
Posted: 27 April 2012 02:56 AM   [ Ignore ]   [ # 2 ]
Rank
Joined  2012-04-25
Total Posts:  6
New Member

Thanks smile

Profile
 
 
Posted: 27 April 2012 03:21 AM   [ Ignore ]   [ # 3 ]
Avatar
RankRank
Joined  2011-01-06
Total Posts:  168
Member

great!! but if you could share a little bit more of it, it would be much more help for each of us smile

also love to see some more details of the table

 Signature 

As always thanks to the NUI Group

Profile
 
 
Posted: 27 April 2012 03:25 AM   [ Ignore ]   [ # 4 ]
Rank
Joined  2012-04-25
Total Posts:  6
New Member

Sure, I will post some pictures and explanations on the weekend.

Profile
 
 
Posted: 27 April 2012 04:12 AM   [ Ignore ]   [ # 5 ]
Avatar
RankRank
Joined  2011-01-06
Total Posts:  168
Member
BastiBRoe - 27 April 2012 03:25 AM

Sure, I will post some pictures and explanations on the weekend.

thank you cant wait to read about it - very intresting

 Signature 

As always thanks to the NUI Group

Profile
 
 
Posted: 27 April 2012 07:19 AM   [ Ignore ]   [ # 6 ]
Rank
Joined  2010-12-02
Total Posts:  69
New Member

Excellent project. The head tracking was a nice touch!

 Signature 

MT4j Tutorials

Profile
 
 
Posted: 27 April 2012 03:53 PM   [ Ignore ]   [ # 7 ]
Rank
Joined  2012-03-03
Total Posts:  10
New Member

very cool project!!!!

Profile
 
 
Posted: 28 April 2012 05:30 AM   [ Ignore ]   [ # 8 ]
Rank
Joined  2012-04-23
Total Posts:  4
New Member

where is your infrareds placed on your table .gotta say the design of the table is sweet

Profile
 
 
Posted: 28 April 2012 06:28 AM   [ Ignore ]   [ # 9 ]
Rank
Joined  2012-04-25
Total Posts:  6
New Member

Thanks, we used infrared lasers, one in each corner. But I will put up some pictures tomorrow.

Profile
 
 
Posted: 28 April 2012 06:30 AM   [ Ignore ]   [ # 10 ]
Rank
Joined  2012-04-23
Total Posts:  4
New Member

cheers mate , i just want to explore all possabilities before diving in and making mine

Profile
 
 
Posted: 29 April 2012 10:19 AM   [ Ignore ]   [ # 11 ]
Avatar
RankRankRank
Joined  2010-01-15
Total Posts:  418
Sr. Member

Very well done!

How does it perform with multiple people in the room?  I like your open framed table design.  Have you had any problems with people kicking your mirror mount?  This has always been a problem for our coffee-tables when using an open frame.

 Signature 

Personal MT Blog
Mesa Mundi Inc. and Online Store

Profile
 
 
Posted: 29 April 2012 04:48 PM   [ Ignore ]   [ # 12 ]
Rank
Joined  2012-04-25
Total Posts:  6
New Member

Like I promised, here a few pictures and informations:

Table details:

Width: 80 cm
Lenght: 100 cm
Height: 55 cm
Display Size: 80cm x 60cm
Beamer : BenQ MS612ST Wideangle beamer
Camera : PS3 Eye with Wide Angle Lens 1.8mm 111° Field of View (FOV)
Infrared lighting: 4 infrared laser one in each corner

Headtracking:

As few of you have mentioned at the moment it only works for one person, with more persons in the room, only one person has the correct view.
How i works is pretty simple, with the kinect I detect the headpositions of the user and map it to the coordinate-system of the table.

The technique for calculating the right perspective is called off-axis projection or Fishtank VR.

I don’t want to go in to much detail because there are so many papers out there which can give you really good explanation.
If you are interested google for these topics. To get a quick start look at the code of Johnny Lee’s VR Desktop code-->
http://johnnylee.net/projects/wii/

For my Brick game I used the XNA framework.

Sorry for the shortness of the information, but I don’t have much time.

Image Attachments
IMG_0101.JPGIMG_0106.JPGIMG_0107.JPGIMG_0108.JPGIMG_0109.JPGIMG_0110.JPGUnbenannt.png
Profile
 
 
Posted: 01 May 2012 01:35 PM   [ Ignore ]   [ # 13 ]
Avatar
Rank
Joined  2012-03-29
Total Posts:  59
New Member

Its great and congrats friend, looks awesome, i saw the video in a tech blog, so, a lot of people will be suprised for such great tool, remembers me the guy who made something like this with a Wii mote

Profile
 
 
Posted: 02 May 2012 01:01 PM   [ Ignore ]   [ # 14 ]
Rank
Joined  2010-01-04
Total Posts:  7
New Member

That’s great! Congratulations!

Profile
 
 
Posted: 06 November 2012 01:48 AM   [ Ignore ]   [ # 15 ]
Rank
Joined  2012-11-05
Total Posts:  1
New Member

Stunning!I am very impressed!Congratulations!

Profile