head tracking youtube movie (no joke, realy interesting)
Posted: 22 February 2008 05:36 PM   [ Ignore ]
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It’s about using a wii to create a 3 d image (for just one person). For this person it really works great.

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Posted: 16 June 2008 02:58 AM   [ Ignore ]   [ # 1 ]
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That is amazing! Can you imagine that in a MT app???

I already want to build one of these!
Anybody else that’s interested, here’s johnny’s software download link from his website:
http://www.cs.cmu.edu/~johnny/projects/wii/WiiDesktopVR.zip

Thanks for posting that lesouvage.

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Posted: 16 June 2008 09:01 AM   [ Ignore ]   [ # 2 ]
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yeah cool stuff, a student from game design at my university used it for a game in his BA diploma…

Turned out pretty cool, he is also tracking another wiimote which is in the players hand…

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Posted: 11 October 2008 12:57 PM   [ Ignore ]   [ # 3 ]
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nice video Tim really cool.

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Posted: 19 October 2008 10:16 AM   [ Ignore ]   [ # 4 ]
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May be it’s not fresh now, but I think it’s still amazing.

I want people here have a look at this guy’s project. you can search “Johnny Chung Lee” in youtube.com

It’s amazing!!!

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Posted: 20 October 2008 11:09 PM   [ Ignore ]   [ # 5 ]
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I appoligize for not being around for a while, my father is in bad health so I’ve moved home recently to help my folks out.
On a lighter note, I’ve found something intresting you all might want to see…

http://www.youtube.com/watch?v=Jd3-eiid-Uw

take a look at this video, and think how cool Multi touch would be in conjunction, you would have to find a way to block the IR first. You’ll understand what I’m talking about once you see it smile

In case I’m not able to get back to the fourms, have a Happy and safe Halloween

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Posted: 21 October 2008 09:46 AM   [ Ignore ]   [ # 6 ]
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seeacloud - 19 October 2008 10:16 AM

May be it’s not fresh now, but I think it’s still amazing.

I want people here have a look at this guy’s project. you can search “Johnny Chung Lee” in youtube.com

It’s amazing!!!

I didn’t realize this was allready posted, sorry about that.

It is truely amazing tho smile

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Posted: 21 October 2008 12:36 PM   [ Ignore ]   [ # 7 ]
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This is sweet. Maybe it could be used in combination with multiple polarized projectors and matching glasses so multiple users can interact in the same scene.

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Posted: 21 October 2008 02:04 PM   [ Ignore ]   [ # 8 ]
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tobybirch007 - 21 October 2008 12:36 PM

This is sweet. Maybe it could be used in combination with multiple polarized projectors and matching glasses so multiple users can interact in the same scene.

The glasses only reference the users location and is displayed on a single screen. going that route I think you may be getting into video glasses, unless you have have a multi display screen that would send out multiple signals so the glasses could filter out only what the user sees (complex but not impossable, which is what I believe what your talking about). Net working multiple moniters using the video method would make an awsome halo game on a network tho smile

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Posted: 22 October 2008 08:02 PM   [ Ignore ]   [ # 9 ]
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Another idea for using this with MT:

‘Normal’ MT systems require the image and touch surface to be in pretty much the same place (so that your touch corresponds to the correct image location). But, if you know where the user is (and thus the angle/distance/etc that they are seeing things from), you can separate the two. Just compute where the user would see their point of interaction relative to the actual image…

The basic idea is possible without it, but having some sort of user tracking system would allow the system to automatically recalibrate on-the-fly (meaning the user can move around freely).

And of course, it could work with any other sort of sufficiently accurate way to track the user (facial recognition, for example).

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Posted: 18 March 2009 09:13 PM   [ Ignore ]   [ # 10 ]
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its a great ideia… keep the good workwink
this topic is hot

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Posted: 14 June 2009 09:37 PM   [ Ignore ]   [ # 11 ]
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This is a very cumbersome and in my opinion dated approach. I didn’t think about implementing any type of head tracking in any of my setups; but having seen this, i can assure you with the way we design our tables it’s as simple as connecting a few IR led’s. there is absolutely no need for a Wii anything, waste of money. I built a head-tracking system based on the information found at http://www.free-track.net/english/ a long time ago. I didn’t see the point of spending 150usd on a system with a narrow FOV from track IR. they do make a great product though smile. I am actually using one of the same cameras for my setup. take a look at the methodology from free track also if you are looking to implement some type of motion tracking, it uses some if not all the same basic principles with regards to LED’s and should be easier to integrate and custom design rather than hacking up some prefabricated equipment.

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Posted: 16 July 2009 12:36 PM   [ Ignore ]   [ # 12 ]
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Yea, I saw this quite a while ago actually. Mr. Lee, here, has come up with a lot of uses for the wiimote. He has some demonstration videos with him using the wiimote to make an interactive display (like a smartboard), Head tracking, and a minority report-like multitouch interaction setup.

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Posted: 16 July 2009 10:59 PM   [ Ignore ]   [ # 13 ]
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I really like the stuff he has here...if it wasn’t for him i would not have stumbled upon nuigroup because it was after looking at his videos i started to search about for DIY multitouch systems...right now i am planning my FTIR setup and soon..when i actually start i’ll be posting some pics..anyways..back to the topic...the only thing i have concern for with this is the head turning...unless as someone mentioned above, where one uses the display glasses...a curved monitor would be cool too...I’m wondering as well...if one uses a projector bouncing off a curved mirror to a curved projection surface, would that render the same curved result?

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Posted: 17 March 2011 11:39 PM   [ Ignore ]   [ # 14 ]
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hi pdehn,
could u tell me the way i use wiimote for Multitouch screen.
plz reply asap…

THANKS N REGARDS
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