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**Updated 30-04-08** My DI Setup ORION v2
Posted: 13 May 2008 02:13 AM   [ Ignore ]   [ # 31 ]
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Good evening Fairlane, according to my iPhone it is 5.10 if you are in Sydney or 3.10 in Perth!

I am using your appLoader.as file. Is it perhaps the code for the app itself that needs to be adapted? I am using Photo.fla and calling the local.as class instead of Flickr.as.

Thanks for all you help :p

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Posted: 13 May 2008 09:45 AM   [ Ignore ]   [ # 32 ]
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I’m in Melbourne, so yeah it was 5:10 when your post appeared. I’ll check it out, might have to update my SVN and try tongue laugh
I know that there are differences/changes in the events code since I last updated, so maybe there’s something I’m overlooking, but it’s hard to test as everything is working on my end.

I’ll keep you posted.

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Posted: 13 May 2008 09:57 AM   [ Ignore ]   [ # 33 ]
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OK thanks dude!

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Posted: 13 May 2008 02:18 PM   [ Ignore ]   [ # 34 ]
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hey gordee if you are interested in the loader app, i suggest you download tortise svn and browse the revision history of the SVN and download the source that Fairlane has and compile it your self. i’ll work then.

Taha

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Posted: 14 May 2008 03:19 AM   [ Ignore ]   [ # 35 ]
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Fairlane, I really appreciate your sharing. And I’m very impressed with your DI setup and demo apps!

I’m looking high and low for the Wong game - do you know if there’s any way I can get the .swf file and/or the code?

Thanks!

Fairlane - 27 April 2008 04:19 PM

AppLoader with customisable background has now been uploaded (properly!)
Download from here: AppLoader.rar (Size: 3.33Mb)

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Posted: 14 May 2008 03:51 AM   [ Ignore ]   [ # 36 ]
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Hey Firec, Thanks for the comments. The Wong game is made by Cerupcat, and I was lucky enough to try a pre-release version. He will be releasing a version soon that is ready for the public.

Your best bet is to ask him, as it is his software. grin

Check out Cerupcat’s website for more info:  http://ssandler.wordpress.com/

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Posted: 14 May 2008 04:10 AM   [ Ignore ]   [ # 37 ]
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Fairlane, thanks for the quick reply. I’ll ask Cerupcat again. Thanks.

Just a quick question: are your apps licensed under BSD as well?

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Posted: 14 May 2008 04:15 AM   [ Ignore ]   [ # 38 ]
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No probs, the AppLoader that I modified is from the SVN which I believe is BSD licensed (or Creative Commons).

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Posted: 14 May 2008 09:25 AM   [ Ignore ]   [ # 39 ]
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Firec, Cerupcat has released his wong game in his MTmini package, you can download it from there its not the source but the bin file.

Cheers!
Taha

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Posted: 25 May 2008 11:29 PM   [ Ignore ]   [ # 40 ]
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Hey Fairlane i had a question are you using first surface mirrors or regular mirrors on your setup?

Cheers
Taha

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Posted: 25 May 2008 11:38 PM   [ Ignore ]   [ # 41 ]
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Hey Taha, just normal mirrors at this stage. First surface mirrors will need to be used ultimately though. I think I’ll change them when the final box design is complete.

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Posted: 26 May 2008 12:43 AM   [ Ignore ]   [ # 42 ]
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I saw blog and it shows that you webcam placed above the 1st mirror and facing the second mirror. By this setup I’m assuming that the IR light reflects of the surface of the mirror, are all mirrors like this or is your mirror a specific type that allows for the reflection of IR light?

Thanks for your help
Taha

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Posted: 26 May 2008 03:07 AM   [ Ignore ]   [ # 43 ]
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Hey Taha, actually the IR light is reflecting off the edges of the box and only the camera is looking at the 2nd mirror. Otherwise I’d get washout.

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Posted: 26 May 2008 03:58 AM   [ Ignore ]   [ # 44 ]
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Ohh yeah it completely slipped my mind you’re doing a DI setup… im doing a FTIR setup, thats why i needed to know if IR could reflect off mirrors. looks like its time for some tests… unless someone knowledge of the answer. tongue wink

Cheers

Taha

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Posted: 26 May 2008 07:50 AM   [ Ignore ]   [ # 45 ]
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Yeah, for FTIR to work, IR must be beamed directly into the acrylic so that the scattered light can travel through the acrylic and you can ‘frustrate’ it with your finger etc.... Any form of reflecting the light off mirrors will need to be treated as DI or other.

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