Hi everybody,
first post to submit an idea.
A couple of years ago I was working on a project that used some equipment to measure the topography of a surface using fringe deformation ( not sure about the word “fringe” in english though). The principle is as follow: a projector displays fringes (basically parallel lines horizontally or vertically) on an object. The fringes are actually moving in phase over time so that you raster the object constantly. A camera look at the object and an algorithm look at the deformations of the lines on the surface. This gives basically a 3D image of your object.The method can be actually really precise. As an example it was possible to look at the circuit on a silicon wafer so precision can be very good. One applicatoin of this is also to measure the deformation of an object over time very precisely, that is actually what can be used in MT.
Now two possible applications of this for MT.
1- “simple” case: by compositing the fringe with your normal desktop image on a projector and displaying this on a surface, a very little pressure can potentially detect the deformations and give you blobs by focusing the camera on the “screen” or directly looking at the deformed fringes on your fingers (probably more ambient light sensitive).
2- more complicated: using a LCD screen and compositing the image with the fringes and focusing the camera THROUGH the LCD to the surface you touch.
Technically it reduces the problem as we do not need any IR lights. In the first case the projector problem remains. In the second case however because the screen itself produces the fringes ( assuming it rasters it quickly enough so that it is not visible to the eye) , the tricky part is to be able to focus the camera though the lcd onto the surface that deform.
just my 2 cents as I walk around
