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Pyliblo on Mac
Posted: 26 August 2008 06:25 PM   [ Ignore ]   [ # 16 ]
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Its great to hear people are having success with this.  I would love your instructions to post on my blog(Ill give credit to you, of course), for anyone new to Python that wants to try this.  Let me know if there are any errors in the tutorials, or anything I should correct.  Its the first time I have written a tutorial, so its probably going to be a bit rough.  I’m writing up a third now, to be posted late tonight/tomorrow morning.

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I am more then willing to to test your Multi-Touch programs on Linux, PM me if you have something.  If you’re looking for something faster then AS3 and Easier then C, try Python!

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Posted: 26 August 2008 07:22 PM   [ Ignore ]   [ # 17 ]
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Ok, just to recap for anyone else just finding this thread.

Step 1: Install Xcode (not sure if this is actually necessary)
Step 2: Install Liblo (do not install through macports, it’s an older version (0.24)
- download here: http://sourceforge.net/projects/liblo/
- unpack and navigate to the folder:

cd /"pathto"/liblo-0.25

./config

make

sudo make install

Step 3: Install Pyliblo
- download here: http://das.nasophon.de/download/pyliblo-0.7.1.tar.gz
- unpack and navigate to the folder

cd /"pathto"/pyliblo-0.7.1

C_INCLUDE_PATH=/usr/local/include LIBRARY_PATH=/usr/local/lib python setup.py install

Then checkout xelapond’s tutorial to dive in to python:
http://xelapondsstuff.wordpress.com/2008/08/25/getting-started-with-multi-touch-development-in-python/#more-153

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