HyPe! - 31 January 2007 05:32 PM
The way I did this is probably not the best way, if you look closely the attractor is powered by an LFO animation...you see the particles travel back in the other direction because ot the damper, I should maybe limit the damper to near distances so the travelling back particles are not seen.
The texture is a halo dot found in one of the vvvv folders. Trial and error use of the blending modes create a nice stream.
I am still not quite understanding, what exactly is (or ‘an’ for that matter) the “attractor”? What also is the damper? I thought I had a good grasp on all the different setups, but I guess I am confused. I dont notice any particles going backwards, are you refering to the last video you posted?
Also, can someone explain to me better how vvvv works? Is it open source software, or is there a purchase required? And if so would there be any copyright problems for using it commercially? Currently I am just interested in playing around with some of this technology, I really want to build a table VERY similar to the one you have now. I began pricing parts today, and it seems very affordable for the average college student (like myself). Thanks a ton!!