Couldn’t agree more. The great thing about SketchUp is that it is as simple or complicated as you want it to be - rough sketches to get your idea across take no more than a few minutes, but you can add as much detail as you want. Getting things to scale is a task made much easier by sketchup. Here are some good links that I’ve accumulated for anyone interested in getting involved with Sketchup:
http://sketchup.google.com (homepage)
http://sketchup.google.com/3dwarehouse/ (3D Warehouse - get components to add to your models)
http://sketchup.google.com/training/videos.html (SketchUp training videos)
http://www.youtube.com/user/SketchUpVideo (YouTube training vids)
http://sketchup3dchallenge.blogspot.com/ (SketchUp 3D Challenge - a nice way to try your hand at some modeling challenges to get yourself acquainted with some of SketchUp’s tools and intricacies...some of the models are amazing).
I’ve posted the models that I’ve made for my table in my blog, if anyone’s interested...they’re pretty simple (no textures, etc. - just for measuring purposes), but feel free to add on to them or modify them. I’ve been using sketchup for a while, so drop me a PM if anyone needs some help with something.
@magicstuff
Curves can be difficult...the best way that I’ve been able to make them is intersecting spheres with rectangular prisms, and then deleting parts of the intersected shape until I am left with a curve. The materials panel is actually quite well stocked, and you can import your own pics and colors for materials. It takes some work to make things look ‘realistic’, but to model something for, say, a table design isn’t too bad.
rbedi100