Hey all,
I’ve just released a TUIO-enabled smoke adaptation in C++ - it’s been a while since I’ve done any real coding and damn it feels good
Smoke is/was my favorite demo for ‘wowing’ newcomers - AlexP’s smoke video was the first thing I showed everyone who asked ‘what the hell is that thing you’re building?!’, so I figured it’d be a great place for me to start
TUIO Smoke is an tuio/osc enabled version of the smoke demo originally supplied as part of touchlib, this time using SDL and OpenGL.
This version contains many significant enhancements over the original:
* no longer tracker-dependent, any tracker which can export UDP TUIO touch data can drive this application
* threading of the fluid evolution procedures - much faster!
* motion interpolation between touch updates - no more stuttering! so smooth!
* keyboard interaction, frame-rate display, and command-line options for flexibility
-Currently this is linux only-, but I’ve started a redmine project and an SVN repository, so PM me if you’d like to help adapt it for Windows / OSX
Downloads, SVN and all the rest of the goodies here:
http://projects.edencomputing.com/projects/tuiosmoke
NEW! - Windows binary available here:
tuiosmoke-w32.zip
Here’s that pretty video I promised:
