Martin, Christian could any of you guys upload a binary version with the patch ? I know the code is there, but I dont have the tools to do it myself. Martin great job fixing it! Its is fully working for you now?
hi community, chris, martin, such a super heroes!!!…
I agree with the desperation of branca, Is there someone who can compile the latest ccv revision (196) where the problem is fixed?.
someone will take pity on those who know not compile please!!!
It’s me again, I (still) have the Problem that only the first touch point is sent by CCV, no movements! The same problem as in the modified Version 1.2 with sending to TUIO and Flash twice.
Using the “normal” CCV 1.2 everythings running well, except the framerate of my PS3 Eye is much worther about 15 fps, CCV 1.3 reachs 60!
I am a bit worried cause it seems that so many others don’t have the Problem, does it depend on the Computer?
Alll in all, thats really amazing guys, when this will work on my LLP Table it will be much smoother!
I’m currently using a DI setup with two IR firewire cameras. Both work individually with CCV v1.3a and it allows me to switch between both of them with the next and rpevious camera options. However I can’t see any stitched version of the two cameras, am I missing something or does this multi-camera feature only support the PS3 driver?
I’ll have a look into trying to merge the two inputs and having a virtual camera stream (would be handy for a few different frameworks) or I might have a look at what you did and try to adapt it for the cameras I have.
If i exist with escape, all is ok.
Under windows 7 if exit using righ button of mouse and then make click on CLOSE WINDOW, the next time when open CCV, just not work with PS3.
I think some kind of bug f CCV with windows 7 whne close CCV on that way, i sugest check.