has anyone found a decent way to calibrate circular screens in CCV?
We are thinking about a workaround that is kind of terrible and no fun at all so I was hoping that someone had found a decent workaround. Our method:
- Precalculate x & y of all the points on the grid. So if the grid is 5 x 5 we just use a spreadsheet to calculate the 25 points in a perfect grid
- Start the calibration process and then for each point that is “off stage” we click just anywhere and obviously get bad values
- For each point on stage we just calibrate as usually
- After calibration we open the XML file and manually fix the wrong points with the values from our spreadsheet.
This would be very tedious on a large grid like 10 x 10.
So - what do you say? Who will save my mental health and tell me how I could do this more easily?
Unfortunately I can’t replace my circular surface with a square one while calibrating. That would have been ideal.