Throw rotation physics
Posted: 05 February 2010 04:34 AM   [ Ignore ]
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Joined  2010-01-31
Total Posts:  2
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Currently I have an application where users can grab a circle (via TouchEvent) and rotate it around the center of the circle. I would like to add throw physics to the circle so that users can throw it around a little. But when I apply throw physics from examples found on the internet the rotation gets all jumpy and sometimes my circle even rotates in the opposite direction. Does anyone know how to achieve something like this?

Thanks in advance.

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