Hi everyone. So, i got this strange problem. CCV 1.2 and 1.3 crash and close BUT the beta version works. Here is the log file from 1.2 hope someone can give me some insight as to what the issue is because i am not having this problem on my laptop just my desktop.
Video Mode
Calibration: 227.000000, 147.000000
Calibration: 239.000000, 3.000000
Calibration: 66.000000, 217.000000
Calibration: 55.000000, 3.000000
Calibration is setup!
OF_WARNING: in allocate, reallocating a ofxCvImage
Frame buffer status: 0
Loading Filter…
Filter Name:Subtraction
loading Shaders vs:(null), gs:(null), fs:data/shaders/absSubtract.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Subtraction
loading Shaders vs:(null), gs:(null), fs:data/shaders/subtract.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Contrast
loading Shaders vs:(null), gs:(null), fs:data/shaders/contrast.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Gaussian Blur
loading Shaders vs:(null), gs:(null), fs:data/shaders/gaussH.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Gaussian Blur
loading Shaders vs:(null), gs:(null), fs:data/shaders/gaussH.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Gaussian Blur
loading Shaders vs:(null), gs:(null), fs:data/shaders/gaussH.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Gaussian Blur
loading Shaders vs:(null), gs:(null), fs:data/shaders/gaussH.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Threshold
loading Shaders vs:(null), gs:(null), fs:data/shaders/threshold.fs
Frame buffer status: 0
Loading Filter…
Filter Name:Copy
loading Shaders vs:(null), gs:(null), fs:data/shaders/copy.fs
Frame buffer status: 0
Loading Filter…
Filter Name:GrayScale
loading Shaders vs:(null), gs:(null), fs:data/shaders/grayScale.fs
Starting in standalone mode…
Starting in full mode…
Community Core Vision is setup!