Here are some example gestures I thought up, sorry if it does not make 100% sense, for I am still working on.
I am trying to label the key elements of gestures. such as click, click and hold etc., trying to determine best ways
to describe “fingerDown” and “fingerDrag” events,or anything that could take place in a multitouch environment.
Please download the following PSD and make your own gestures… and give feedback..
We really should work towards standardizing gestures..
For example the “scroll” or “pan”. does that mean you use 2 fingers to press, and then use another (probably youre other hand) to scroll/pan? Or is it like a Mac Book where you use 2 fingers but you move both those fingers up or down to scroll?
I assume the delete gesture is one finger making 2 strokes…
What about adding gestures that make use of the touch sensitivity.
I’ll explain, with my small ftir table i could measure how hard i was pressing by checking how big the blob was and that way i could add a parameter. If you use your whole thumb for instance (since the thumb makes by far the largest blob when thoroughly pressed), you can trigger a menu.
mmm ok, you got a point. It’s not that suitable for the standard gestures. Though maybe still usable when you want to build a audio application or something, where you want touch sensitivity when playing a virtual piano.
yeah makes sense, the bigger the blob the louder the tone, maybe before you start a fast calibration of the hand on order to distinguish the different hands/blob sizes
What it comes down to, things like pressure sensitivity and orientation are too “Arbitrary” to use as a standard control. They can be used for data input (for more “Creative” purposes and games, where the input has no lasting consequences) but not for system operation (where the input changes system behaviour)
funny i was thinking on that pressure thing myself just the other day wrt a midi keyboard replacement.
I like the click and hold option - more reliable for menus and the like.
sure it has already been considered but regarding the zoom/scale it obviously needs to work in the other direction as well (that is from the middle to the left top, bottom right) for left handers.
I’m not really convinced about the double click. When I worked with electronic whiteboards and pen tablets, I never liked the idea of double clicks. If the resolution is high, it is very difficult to click over the same area twice (at least for some humans like me ). Usually it needs additional adjustment in the software to tolerate more error.