Hey guys, Sorry I have not been updating lately working hard on structuring the community for growth. We are working on a lot of things, from the new website to selling affordable multitouch development hardware kits. Here is a quick post of some current events and findings.


Gravano’s MT gaming : http://www.multitouch.nl/?p=66


Whitenoise’s Diffused Illumination technique for touchlib:
http://www.whitenoiseaudio.com/blog/
http://www.lauw.biz/news/2007/06/09/20-rear-illumination-and-surface-computing/
http://citywall.org/pages/about
http://nuigroup.com/pdf/a-wilson-2004.pdf


Large scale multitouch installations:
http://tinyurl.com/3yydw8
http://www.obscuradigital.com/
http://www.engadget.com/2007/05/18/dahan-tands-120-inch-multi-touch-panel/

Electric Field Sensing Real-time 3D scanning using a thin wire grid produces a height map. Multi-touch with proximity on transparent, deformable surfaces and fabrics, works over plasma and LCD displays too. Based on a technique from Jun Rekimoto.
http://labs.moto.com/multi-touch/home
http://www.sonycsl.co.jp/person/rekimoto/smartskin/
http://www.interactiveoracles.com/


I once found a patent from Nintendo, stating that the new DS games will be multitouch based, well this is defiantly a good start: http://blog.dev-scene.com/felix/2007/06/10/multitouch-demo/


The ultimate ZUI:
http://www.youtube.com/watch?v=4_jdn-N_wwM
http://labs.live.com/Seadragon.aspx

[via pascal] LOWFAT: http://macslow.thepimp.net/?page_id=18

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